Troubleshooting Ancient Cities: How to Fix Common Problems and Isuses
Common fixes:
- Clear the Cache of Your PC or Console
- Update Ancient Cities game Licenses (PS Only).
- Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run Ancient Cities again.
- Install Missing Multiplayer packages.
How to Fix Ancient Cities Game Server Connection Problems:
- Reset Winsock:
- Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
Now, Restart your computer and Launch Ancient Cities and check if the issue persists.
- Close all other Internet connected apps.
- Restart your network (modem or wi-fi).
Contact Uncasual Games Customer Service
If the problem still persists, contact Uncasual Games customer support. Here is how:
- Open email client
- Provide all neccessary details about the issues you're experiencing.
- Send your email to [email protected]
ABOUT THE GAME
Ancient Cities is a survival and strategy city builder game, based on ancient times.THIS IS A WORK IN PROGRESS VERSION AND IT IS CONTINUOUSLY IMPROVING SO PLEASE CHECK OUT EARLY ACCESS SECTION FOR A DETAILED DESCRIPTION OF CURRENT VERSION CONTENTS.Starting in the Mesolithic era, you will have to guide your people through generations, discovering and improving technologies, managing resources and population, facing threats from raiders and Mother Nature herself. And, ultimately, building the most fantastic city of antiquity through the ages in a fully simulated world and ecosystem.We love tech, strategy games, History, Archeology and cities.Of course, we dream, as you do, with a gorgeous strategy city simulator that let the player to develop its city along the ages in a credible and immersive way.We are developing our own custom render technology for this game because this allows us to render what we envision: Thousands of items on the screen at the same time with nice fps, offering the player breathtaking images of their cities. Both gameplay and detail are important to us.We have chosen to start at the origin of cities, in the late Mesolithic era. It was logic, and it is also highly suitable for the project. New eras introduce new gameplay and game features over what existed before. Just as real life.We expect Ancient Cities to become a powerful platform for our future productions, moving us more and more into the realms of History, exploring different places and ages around the world: Greece, Rome or Middle Ages...