Published by Lizzycat / Lizabeth Gidlund
1. Colonization: A random country with coast takes over a random coastal province from another country but if there is any coastal provinces that are unclaimed, the game will prioritize it over all claimed coastal provinces.
2. Shrink/Expand: A random country either takes over a few of the closest provinces to it or gives away up to 75 % of the countries provinces to each province closest other country.
3. UnClaimed: a province that is not owned by any country, it's a light brown colour and if one of the 3 closest provinces is claimed it will have a chance to be claimed by that country each turn.
4. Independence: Each easter egg, province, culture, or previous country tag of any province within a random country has a chance of having all provinces with that tag within the country gain independence.
5. division: a random country gets divided by giving each province to the closest other country.
6. Nuke: A random province is selected and all provinces around it within 3 different sized circles will be turned into Wasteland, Unclaimed, Fire.
7. Flood: A random province will be turned into flooded or water, it will also make 1 to 2 closest provinces do the same over and over again for up to 15 provinces.
8. Annexation: A random country gets given to one of their bordering countries, or if it only got coastal borders, the closest country.
9. it is coloured a orange colour and each turn moves to another province and lose some strength, or splits into 2 provinces with only half it's strength.
10. the base games include a bunch of customization to the start of the game, but the map without downloading scenarios is stuck to a modern day de facto map (each province in game is owned by who actually controls, with some exceptions to constantly changing stuff).
11. it will have the country it belongs to's colour which is a random colour generated when the country was made by the game.