Published by GD Forge
1. - A battle system that depends entirely on which ship you collected, which crew is in action and which actions you made in each turn.
2. And the crew itself can be really ragtag in a way that next to the pedantic neat pilot and a dedicated mechanic hero can sit a klepto gunner, a mentally ill tactician and a communicator suffering from Tourette's syndrome.
3. The part of the captain goes to you: create ships, equip them with crews, build your base, fight and keep doing things as usual.
4. Lack of resources forces people to fight among each other: lots of pirates, alliances and clans start their struggle for survival.
5. This is a turn-based space strategy, the action of which takes place in the near future, in the Solar System.
6. You can get either a heavy fighting destroyer or an unarmed cargo ship, or a fast and maneuverable sniper fighter.
7. - The crew of the ship could have crucial importance in battle.
8. - Customization of ships: your ship will depend only on your choice of which modules to collect.
9. During the battle, anything could happen: from unexpected meteorites to a psychic attack from the enemy.
10. Everything depends on your imagination.
11. - Construction and defense of the station.