Published by Highlander Interactive
1. Explore a game developer’s projects and help them test their game by interacting with objects and in the environment in unexpected ways.
2. Depending upon the objects you interact with, the game developer will comment on your actions or decide to have you playtest a different “project”.
3. At the beginning of the game, the player spawns into a completely dark room surrounded by the sounds of a typing keyboard.
4. The projects are levels that are represented by singular playspaces for the player to explore in Unnamed Project.
5. Explore the room and find a way to get the developer's attention.
6. Opening the door, the player finds Room 1: The Hall.
7. Each level has multiple actions possible that will split the path to where your exploration leads you.
8. At the end of the game, the developer will explain what all he observed from you.
9. Completing specific actions will also unlock steam achievements.
10. We recommend screenshot ting it in the event you do find it for bragging rights.
11. Walking to it, they're greeted with a with the sounds of increasingly loud typing.