Troubleshooting Ace Racers SP: How to Fix Common Problems and Isuses
Common fixes:
- Clear the Cache of Your PC or Console
- Update Ace Racers SP game Licenses (PS Only).
- Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run Ace Racers SP again.
- Install Missing Multiplayer packages.
How to Fix Ace Racers SP Game Server Connection Problems:
- Reset Winsock:
- Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
Now, Restart your computer and Launch Ace Racers SP and check if the issue persists.
- Close all other Internet connected apps.
- Restart your network (modem or wi-fi).
Contact tsmspace Customer Service
If the problem still persists, contact tsmspace customer support. Here is how:
- Open email client
- Provide all neccessary details about the issues you're experiencing.
- Send your email to
ABOUT THE GAME
Ace Racers SPThis game is probably better than ice cream.About the GameAce Racers SP is designed to be an FPV drone racing simulator for space drones. The purpose of the project was to make a platform for players to create and share unlimited obstacles and maneuvering challenges for the practice of thrust physics vehicles, primarily a 6axis RCS spaceship. Also available in game is a "lunar lander" style vehicle, and a "forward only" style vehicle (which only moves forward), as well as a 6axis space vehicle purpose built for pushing freight around like a space barge. Although formatted with many similarities to a racing game, and titled as a racing game, the primary function of the game is to create courses and obstacle arrangements for the purpose of expanding the available unique maneuvers to practice for the vehicle type. It is possible to export and import saved courses/obstacle arrangements, and the end-goal of the project is to collect an ever increasing database of course material for players to sift through and expand their capabilities with the sticks. It IS possible to "race" yourself, although the course order and timing system are intended not for the purpose of player competition, but rather for the purpose of making it easier to share very specific arrangements/courses. By being able to create a course which highlights the next checkpoint it is possible to make a course, save the course order, and for another player to then "race" the course, without having to find a map or video instruction on the specific pattern of checkpoints. The course will simply tell you where to go next and when you are ready to fly without the racing system you can, or you can choose to continue to use the racing system in order to see your lap-times and compare them with your previous laps. This game was not designed with keyboard and mouse in mind, and instead was originally conceived as a way to make use of my own home-made 6axis cont...