Troubleshooting 红月: How to Fix Common Problems and Isuses
Common fixes:
- Clear the Cache of Your PC or Console
- Update 红月 game Licenses (PS Only).
- Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run 红月 again.
- Install Missing Multiplayer packages.
How to Fix 红月 Game Server Connection Problems:
- Reset Winsock:
- Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
Now, Restart your computer and Launch 红月 and check if the issue persists.
- Close all other Internet connected apps.
- Restart your network (modem or wi-fi).
Contact 月亮上的佳宇 Customer Service
If the problem still persists, contact 月亮上的佳宇 customer support. Here is how:
- Open email client
- Provide all neccessary details about the issues you're experiencing.
- Send your email to
ABOUT THE GAME
Hello, everyone. I'm Jiayu, an independent game producer. in this game. You can design and manufacture equipment and design your unique character.
The origin of Luna: Luna's predecessor is actually the MOD integration of the ancient scroll 5. I called it Luna integration at that time. After spending a lot of time, I came to a conclusion: the engine of the ancient scroll 5 is out of date! So I decided to develop an open world RPG like the MOD integration of the ancient scroll 5. Of course, the support of MOD is the soul and indispensable soul, so the MOD system of this game will be one of its core playing methods. In order to let everyone develop MOD happily and experience the fun of creation, I created a set of MOD system with extremely low production threshold, aiming to make all players become MOD developers!
About the development of the game: The development method of this game will be different from that of ordinary games. If you have played the current version of Red Moon, you will find that it is not complete and is a game framework. I plan to develop this game in a modular way. To put it simply, every time I finish a system, I will update it to the game for everyone to play. After absorbing everyone's opinions and suggestions, I will make some small updates, and then start to develop the next system, so as to follow the cycle. For example, the current version only has an item system, a basic motion system, and a MOD system. The current version of the Red Moon is at best a walking and changing simulator. In the next version, I will update the weapon system, life system, and basic combat system, so that the Red Moon becomes a mini action game that can fight to a certain extent. In the next version, I will update the building system, big map, and so on, Every time I make a piece of cake, I will flash it into your mouth immediately to avoid you waiting for years to play