Published by Novaquark
1. Whether they’re building alliances, negotiating peace, manufacturing a market monopoly, or just building a museum to display the work of their artists, leaders across Helios shape the fabric of the game.
2. Laws protect the core of the Helios system, but out in the far reaches where spoils await the daring, packs and lone wolves are hunting.
3. Buy anything you’d like in-game or try to build a reputation as a broker and build business partnerships that span an entire solar system.
4. Build anything your imagination allows and bring whole worlds to life thanks to one of the most advanced voxel technology ever created.
5. And if you don’t feel like creating, choose to browse the many player-run shops across the system and shop to your heart's desire.
6. You can build your war fleet and venture into unknown territory to hunt or patrol the trade lanes to protect your convoys.
7. You are settlers in this distant land, and you have the opportunity to rebuild a society in this brand-new solar system.
8. You can try to conquer an undiscovered asteroid or take control of an "Alien core unit" to harvest its resources... or just stay within the protection of the law.
9. The system is a chessboard, with power to take, influence to win, and market share to claim.
10. Our player-driven economy builds opportunities for everyone, from captains of industry to artists, miners, and more.
11. Fight for high-tier resources, for political domination, for an economic monopoly, or just for the fun of it.