Troubleshooting Museum of Mechanics: How to Fix Common Problems and Isuses
Common fixes:
- Clear the Cache of Your PC or Console
- Update Museum of Mechanics game Licenses (PS Only).
- Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run Museum of Mechanics again.
- Install Missing Multiplayer packages.
How to Fix Museum of Mechanics Game Server Connection Problems:
- Reset Winsock:
- Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
Now, Restart your computer and Launch Museum of Mechanics and check if the issue persists.
- Close all other Internet connected apps.
- Restart your network (modem or wi-fi).
Contact Dim Bulb Games Customer Service
If the problem still persists, contact Dim Bulb Games customer support. Here is how:
- Open email client
- Provide all neccessary details about the issues you're experiencing.
- Send your email to [email protected]
ABOUT THE GAME
Welcome to the Museum of Mechanics: Lockpicking, an interactive,meticulously recreated selection of lockpicking minigames from a varietyof genres across the history of games.FEATURESChallenge yourself against locks from dozens of game worldsCompare your skills with other players via Steam leaderboardsUnlock the complete set of Steam achievements for mastering all the minigamesBeat "The Door," a fiendish set of ever-changing locks from every exhibit in the MuseumRead analysis on each minigame from a professional game designerGo deeper into the design of each game with our archived source code, and even implement them yourself, should you catch the lockpicking bug!This isn’t a game with a story, or an ending; it’s not possible to ‘win’. It is also not a long experience, but one you will hopefully want to return to.A Word from Designer Johnnemann NordhagenAs a game designer, you often find yourself doing research on how other games do things - it's a good way to get ideas, see what works and what doesn't, and build an understanding of the space you're solving problems in. Usually this research involves buying a lot of games and playing until you get to the part you want to see, if you can remember the games that have it! How nice it would be, I thought, if someone collected all the reference for particular ways of doing things in one place. Thus was born the Museum of Mechanics, and the first entry: Lockpicking. Many genres and types of games include lockpicking minigames, so I thought I would do an exploration of a broad swathe of them and gather them together in a single place. This is the result. I hope you'll join me in exploring the different ways this has been done through the history of games.