Published by Independant
1. ASTRO-NOT aims to lift some of the limitations of traditional 'gravity-lander' style games and to provide a community built speed running ecosystem.-RACING MODE-Racing mode allows players to create levels and compete for top times on the leader boards by racing against other players ghosts.
2. -ADVENTURE MODE-In Adventure mode you'll have the freedom to explore a persistent open world, discover new and exciting locations, battle various enemies and leave your mark on the world.
3. Replays are uploaded and attached to leader board entries and can be downloaded and viewed by other players.
4. [WARNING] Adventure mode is still quite CPU intensive and performance depends almost entirely on the single core speed of your CPU.
5. Players can race against a ghost of their best time, or view and race against the global leaders.
6. (I have put a ton of work into optimizing the system, although it is still at its core a simple application that does not use the power of the GPU).
7. Astro-not is the perfect game for anyone who loves space exploration, racing and a good challenge.
8. Anything ~3.8 GHz or above will work great.