The Battle of Visby not working

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Published by Chalkstone Interactive

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Troubleshooting The Battle of Visby: How to Fix Common Problems and Isuses


    The Battle of Visby down?   The Battle of Visby not working  


Common fixes:

  1. Clear the Cache of Your PC or Console
  2. Update The Battle of Visby game Licenses (PS Only).
  3. Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run The Battle of Visby again.
  4. Install Missing Multiplayer packages.

How to Fix The Battle of Visby Game Server Connection Problems:


  1. Reset Winsock:
    • Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
      In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
      Now, Restart your computer and Launch The Battle of Visby and check if the issue persists.
  2. Close all other Internet connected apps.
  3. Restart your network (modem or wi-fi).


Contact Chalkstone Interactive Customer Service

If the problem still persists, contact Chalkstone Interactive customer support. Here is how:

  1. Open email client
  2. Provide all neccessary details about the issues you're experiencing.
  3. Send your email to [email protected]

ABOUT THE GAME



The battle of Visby is a visual narrative experience retelling the events that took place on the small Scandinavian island, Gotland during the summer of 1361. Visby, the islands main town is the trading centre of the North.King Valdemar Atterdag of Denmark lands his troops on the shores of Gotlands west coast.His goal is to invade Visby and rule the trading of the baltic sea.A small resistance of country yeomen decides to take up arms against the superior invaders.The story is told from a first-person perspective where the player takes roles of different characters experiencing the events that lead to the battle.It is made in Unreal Engine by a one-man team.The experience is about 1-2 hours long and focused on narrative storytelling.Design: The game is a mix of a "walking simulator" and Quick Time Events.The player experiences the story from a first-person perspective from the eyes of different characters where the player walks around and unfolds the story by interacting with the environments as well as NPCs.The battles and action sequences are played as "Quick time events" where the player has to push the right key to perform different actions.

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