kHED not working

Is kHED down?

Published by yevheniy8

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Troubleshooting kHED: How to Fix Common Problems and Isuses


    kHED down?   kHED not working  


Common fixes:

  1. Clear the Cache of Your PC or Console
  2. Update kHED game Licenses (PS Only).
  3. Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run kHED again.
  4. Install Missing Multiplayer packages.

How to Fix kHED Game Server Connection Problems:


  1. Reset Winsock:
    • Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
      In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
      Now, Restart your computer and Launch kHED and check if the issue persists.
  2. Close all other Internet connected apps.
  3. Restart your network (modem or wi-fi).


Contact yevheniy8 Customer Service

If the problem still persists, contact yevheniy8 customer support. Here is how:

  1. Open email client
  2. Provide all neccessary details about the issues you're experiencing.
  3. Send your email to [email protected]

ABOUT THE GAME



kHED is a 3d low-poly model editor for indie game developers and modding enthusiasts. I released it back in 2009 as a freeware tool and it was quite popular among Half-Life modding community for being easy to learn and functional enough for the job.Currently I'm using it to make models for my upcoming game Ostriv and planning it to be the major modding tool for my game.I decided to release this updated version of the editor in hope it may be useful for other developers and potentially to fund its further development.FEATURESkHED lets you create models of any complexity, but mainly designed for low-poly props (under 10k triangles). There's variety of geometry primitives like Plane, Polygon, Box, Sphere, Cylinder, Tube, Torus, as well as procedural tools like "lathe" and "loft". Texture mapping tool supports planar, cylindrical, spherical projection, and basic unwrapping functions.There's also a powerful UV editor with a handy model preview and ability to export UV map to use as background for texture creation.Game engines support:Import/export Wavefront *.obj filesImport/export Collada *.dae filesImport/export Filmbox *.fbx filesImport Blender *.blend filesDirectly import Half-Life (GoldSrc) *.mdl and *.smd files Directly export to Half-Life *.mdl files (NOTE: you need to have studiomdl.exe from Half-Life SDK)Export to Ostriv assets (buildings, agents, skeletons)You can also use Milkshape3D import/export pluginsWide range of supported texture file formats including PSD, DDS, VTX and many othersDifference from old freeware version:Texture transparency supportMultisampled rendering (anti-aliasing)Rigging featureGhost mode to see hidden groupsRegroup & Isolate functions don't cancel applied textureAdded various features to create Ostriv assetsUV editor: copy texture map as normal map or height mapGroup selection synchronized with a list in groups panelMoving groups up/down in a listFixed some issues with 4K screen resolutionNew mode in Polygon To...

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