Published by OKSoft
1. The game will be supported in terms of bug fixes, minor updates etc.. More content updates are possible, but if they will happen depends on community enthusiasm and size.
2. We have a soundtrack of 8 songs ranging from relaxed synthwave to gritty metal for you to do your driving with, the songs are played in random order and can be skipped or muted in game.
3. In the split screen mode, your goal is to outrun one another on the same difficult tracks as before, dying or falling off the track means losing instantly.
4. The game is enjoyable without being a good driver, however, if you want to do good, you'll have to drive skillfully.
5. Game's over when you fall off the track, your ragdoll character falls off the kart or when you run out of time(or all of these at once, if you're really bad).
6. We've gathered together under the context of a school project to make this game come to life.
7. The physics engine is roughly a simcade, mirroring real go karts but adding a lot more speed to them(because if you aren't almost dead, you're not having fun).
8. In single player, your goal is to score as many points as possible by driving quickly through the tracks.
9. We are unable to fix this due to the sourcecode of the game being now unrecoverable.
10. There is an infinite number of procedurally generated tracks to conquer both alone and with a friend in split screen.
11. The game as it stands is stable and final, especially for the offline modes.