Published by 3Division
1. You can build the processing plant and steel mill near to the mine and transport it all by conveyors, or you can transport iron ore into a steel mill by train fora longer distance.
2. If you want to get clothes you will first need to get resources to create a fabric, then you will need a clothing factory where the clothes will be manufactured from this fabric.
3. For example, the cost of steel is calculated from the price of iron, coal and work, and also partially from the cost of steel mill construction.
4. Then you need to transport it somehow into a steel mill to produce steel.
5. Some resources or products may become more expensive (as, for example, less human work is needed with advanced technologies), so later with more complexity, it may be necessary to be as self-sufficient as possible.
6. If you need to load gravel into a dumper truck you need a special loading station where the gravel comes from conveyors into the truck.
7. Liquid resources like oil or fuel can be stored only in tanks, while resources like wood, steel, or prefabricated concrete panels can be stored outside in the open space.
8. Every commodity has a specific requirement,so if you would like to load oil into the tank train-car you will need a special pumping loading station.
9. Also, to have happy workers you need places where they can spend their leisure time – cinema, playgrounds, taverns, etc.
10. At the start of the game they are satisfied just with food, but as a time goes on they may have more demands like meat, clothes, alcohol or electronics.
11. You can create residential zones and transport workers by buses or trains to industrial areas.