FSX SpacePort not working

Is FSX SpacePort down?

Published by TerraBuilder

User reports shows no current problems


I have a problem with FSX SpacePort

Are you having issues with the game? Select the problem you are having and send feedback to TerraBuilder






FSX SpacePort problems reported in the last 24 hours

Have an issue with FSX SpacePort? Report your problem



Troubleshooting FSX SpacePort: How to Fix Common Problems and Isuses


    FSX SpacePort down?   FSX SpacePort not working  


Common fixes:

  1. Clear the Cache of Your PC or Console
  2. Update FSX SpacePort game Licenses (PS Only).
  3. Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run FSX SpacePort again.
  4. Install Missing Multiplayer packages.

How to Fix FSX SpacePort Game Server Connection Problems:


  1. Reset Winsock:
    • Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
      In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
      Now, Restart your computer and Launch FSX SpacePort and check if the issue persists.
  2. Close all other Internet connected apps.
  3. Restart your network (modem or wi-fi).


Contact TerraBuilder Customer Service

If the problem still persists, contact TerraBuilder customer support. Here is how:

  1. Open email client
  2. Provide all neccessary details about the issues you're experiencing.
  3. Send your email to [email protected]

ABOUT THE GAME



FSX SpacePort is an add-on for Microsoft's Flight Simulator X (FSX) that enables a high-fidelity simulation of spaceflight using the visual environment, assets and the ecosystem of Microsoft's Flight Simulator X. FSX SpacePort does not rely on FSX's flight model - instead, it completely replaces it with its own physics engine which implements a sophisticated deterministic physics solver to precisely simulate spaceflight in real time. This physics engine is applied only to the objects that were designed to be used as spacecraft, meaning - the default aircraft fly as normal, and the spacecraft objects behave under ballistic astrodynamic rules of motion. Along with the physics engine comes a sophisticated, high-fidelity collision engine, completely user-definable through FSX's SimObject container expanded with spacecraft-specific functionality.

keyboard_arrow_up