Funny Fingers not working

Is Funny Fingers down?

Published by Trollcore Enterprises TM

User reports shows no current problems


I have a problem with Funny Fingers

Are you having issues with the game? Select the problem you are having and send feedback to Trollcore Enterprises TM






Funny Fingers problems reported in the last 24 hours

Have an issue with Funny Fingers? Report your problem



Troubleshooting Funny Fingers: How to Fix Common Problems and Isuses


    Funny Fingers down?   Funny Fingers not working  


Common fixes:

  1. Clear the Cache of Your PC or Console
  2. Update Funny Fingers game Licenses (PS Only).
  3. Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run Funny Fingers again.
  4. Install Missing Multiplayer packages.

How to Fix Funny Fingers Game Server Connection Problems:


  1. Reset Winsock:
    • Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
      In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
      Now, Restart your computer and Launch Funny Fingers and check if the issue persists.
  2. Close all other Internet connected apps.
  3. Restart your network (modem or wi-fi).


Contact Trollcore Enterprises TM Customer Service

If the problem still persists, contact Trollcore Enterprises TM customer support. Here is how:

  1. Open email client
  2. Provide all neccessary details about the issues you're experiencing.
  3. Send your email to [email protected]

ABOUT THE GAME



Funny Fingers is an instant-restart action game that is influenced by games like River Raid, QWOP, and Frequency, and that features * No customization of any kind * No feelings * No personal experiences * No lore * No story * No cutscenes * No screenshake * No particle effects * No loot * No XP * No unlockable abilities * No controller requirement (or support) * No tutorial (ok, almost no tutorial) What it does have is * A unique semantic control scheme to puzzle out * Movement-based scoring and combo systems * A constant stream of tricky decisions to make as you control 1-5 ever-shrinking avatars that will get too tall to duck between enemies if they collect too many growth pickups, but that need to collect at least some of those pickups to survive

keyboard_arrow_up