Published by CSGAMES
1. Menus - Title Screen, Options Menu, Character Select Menu, Stage Select Menu, Game Heads Up Display, and Loading Screen.
2. Fighter Creator also doesn't have any built-in game systems like character attributes, damage and attacks systems, etc.
3. The script creation process has been completely redone, allowing you to type in the functions instead of having to click through menus, significantly cutting down the time it takes to program your game.
4. Fighter Creator can scale up or down to any 16:9 display resolution, meaning you can focus on building your games and be assured it will look just they way you want it to at 720p to 4K.
5. Loading/Unloading resources, creating attacks for characters, and configuring game modes all require scripts to make possible.
6. Whether you are building a stage, designing a cinematic, or setting up a special effect, objects are used to display any sprites on screen.
7. Fighter Creator utilizes a scripting system that allows users to have complete control over their projects without having to know or learn any programming languages.
8. Setup scripted events to display intros and outros for your characters or progress your game's story.
9. Games will also include a Fighter Creator splash screen when they start up.
10. Upscale your game's sprites to higher resolutions without adding unnecessary artifacts and pixilation.
11. This version of Fighter Creator includes an example project to help you quickly get acclimated to using the engine.