Troubleshooting Slide!!: How to Fix Common Problems and Isuses
Common fixes:
- Clear the Cache of Your PC or Console
- Update Slide!! game Licenses (PS Only).
- Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run Slide!! again.
- Install Missing Multiplayer packages.
How to Fix Slide!! Game Server Connection Problems:
- Reset Winsock:
- Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
Now, Restart your computer and Launch Slide!! and check if the issue persists.
- Close all other Internet connected apps.
- Restart your network (modem or wi-fi).
Contact Red Chain Games Ltd. Customer Service
If the problem still persists, contact Red Chain Games Ltd. customer support. Here is how:
- Open email client
- Provide all neccessary details about the issues you're experiencing.
- Send your email to [email protected]
ABOUT THE GAME
Just UpdatedSlide!! now features a built-in Level Editor allowing you to create, edit and upload new levels to Steam Workshop.About the GameTest your problem-solving skills - simply slide the coloured blocks on to their corresponding goals. Once you start a block moving, it will not stop until it hits something. Sometimes you will have to time your moves so that one block stops another. There are over 100 levels to test you and now, with the built-in level editor, you can create your own levels and share them via Steam Workshop.You can earn up to three stars per level - one for solving the problem; a second for beating the target time and the third for beating the target number of moves. When you create your own levels in the editor, you must prove that your targets are possible before you are permitted to upload.In a hurry? No problem! We've added "Turbo Mode" where time goes twice as fast. That means less time waiting for the sliders to reach their destination. This is a great way to experiment and find the best solution for a level before going back to "normal speed" to get the best possible finishing time.