红石遗迹 - Red Obsidian Remnant not working

Is 红石遗迹 down?

Published by Beijing New Era Network Technology Co., Ltd.

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红石遗迹 - Red Obsidian Remnant problems reported in the last 24 hours

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Troubleshooting 红石遗迹: How to Fix Common Problems and Isuses


    红石遗迹 - Red Obsidian Remnant down?   红石遗迹 not working  


Common fixes:

  1. Clear the Cache of Your PC or Console
  2. Update 红石遗迹 game Licenses (PS Only).
  3. Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run 红石遗迹 again.
  4. Install Missing Multiplayer packages.

How to Fix 红石遗迹 Game Server Connection Problems:


  1. Reset Winsock:
    • Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
      In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
      Now, Restart your computer and Launch 红石遗迹 and check if the issue persists.
  2. Close all other Internet connected apps.
  3. Restart your network (modem or wi-fi).


Contact Beijing New Era Network Technology Co., Ltd. Customer Service

If the problem still persists, contact Beijing New Era Network Technology Co., Ltd. customer support. Here is how:

  1. Open email client
  2. Provide all neccessary details about the issues you're experiencing.
  3. Send your email to [email protected]

ABOUT THE GAME



Game System Introduction★ A Roguelike gameplay and action system combined dungeon game.★ Up to three weapons—used alternately in the battle, forming intricate attacks.★ Props with many varying results to enrich your decisions in adventure as well as your outfits. ★ Monster differentiation system—the same monster may be affected by various differentiation elements, becoming tough to deal with.★ With similar event mechanism like TPRG, all kinds events contain a certain choice and randomness.What are the creative motive, game plot and game mechanism of the Red Obsidian Remnant? Which games do you use for reference in the process of designing? As our first independent game, we choose the Roguelike dungeon type, because it is relatively well controlled. All the game experience is concentrated in a single hour of the game time, so that we can be more focused to make it rich and harmonious. Faced with the emerging of more and more roguelike dungeon games, what we can think of is to combine our game with ACT in order to make a difference. We hope the finally added plot can make the game more complete though the story is not the main part of the game. Speaking of reference, we’ve seen a lot of good works and I think that encourages us to make our own. So, you may feel intimacy while playing the game. Since we all have been more or less influenced by Falcom, I think our game style is somewhat similar to that. In the aspect of Roguelike elements, we borrow a lot from The Binding of Isaac. I am an old player of the retro arcade games. I played a lot of SNK’s classical fighting games and the Last Blade is my favorite. I like to play on the arcade fighting platform occasionally, to recall the past. What elements of the Red Obsidian Remnant do you think are interesting and innovative? In your opinion, what’s the core of the dungeon exploration roguelike game? It’s our first time to make a Roguelike game, but we played a lot and we learn from others. The Roguelike gam...

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