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Published by Matthew Roach

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Troubleshooting What Would You Do?: How to Fix Common Problems and Isuses


    What Would You Do? down?   What Would You Do? not working  


Common fixes:

  1. Clear the Cache of Your PC or Console
  2. Update What Would You Do? game Licenses (PS Only).
  3. Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run What Would You Do? again.
  4. Install Missing Multiplayer packages.

How to Fix What Would You Do? Game Server Connection Problems:


  1. Reset Winsock:
    • Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
      In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
      Now, Restart your computer and Launch What Would You Do? and check if the issue persists.
  2. Close all other Internet connected apps.
  3. Restart your network (modem or wi-fi).


ABOUT THE GAME



This game is a decision based simulation placing you in the shoes of somebody in a crisis situation. Unlike some games, your decisions have a serious impact on the story and the events that follow. It is meant to resemble real time meaning that a no decision counts as an action, and can result in lost time or negative consequences. Put in the middle of a crisis, what would you do? The concept came to me about a year ago after being inspired by Scott Cawthon's Five Night's at Freddy's games after seeing Markiplier's videos of his reactions during gameplay, and decided to make a game of my own. I thought about the other simulators that other people have submitted, and came up with my own version and idea. I finished my first Alpha Version last year, and though the animation and sounds were not the best, I have made improvements in the backgrounds and artwork since then and now I am confident, this the best version an amateur like me could come up with for my first game creation on zero budget. With the help of two of my good friend's lending their voice talents, royalty free sound effects, and music/animation that I created myself, I made this game in its entirety using an old copy of flash. The whole project was started with absolutely no budget, and took me initially two months to make during my free time on my days off, as well as before and after work, and six months afterward improving the backgrounds and artwork. My wife and my two little black lab pups were sometimes not too pleased with me... I am very pleased with the support of the steam community to have everything greenlit and ready to go before my targeted upcoming October release date. This is my very first title which is part of a movement I'm trying to start up, "Making Games for Charity". (Check out my facebook group) After finishing my first title, with absolutely no budget, I soon after decided that, if I could get my first game Greenlit, I would be donating half of the pro...

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