MAGATAMA Earrings not working

Is MAGATAMA Earrings down?

Published by TinyAssociatesBand

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Troubleshooting MAGATAMA Earrings: How to Fix Common Problems and Isuses


    MAGATAMA Earrings down?   MAGATAMA Earrings not working  


Common fixes:

  1. Clear the Cache of Your PC or Console
  2. Update MAGATAMA Earrings game Licenses (PS Only).
  3. Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run MAGATAMA Earrings again.
  4. Install Missing Multiplayer packages.

How to Fix MAGATAMA Earrings Game Server Connection Problems:


  1. Reset Winsock:
    • Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
      In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
      Now, Restart your computer and Launch MAGATAMA Earrings and check if the issue persists.
  2. Close all other Internet connected apps.
  3. Restart your network (modem or wi-fi).


Contact TinyAssociatesBand Customer Service

If the problem still persists, contact TinyAssociatesBand customer support. Here is how:

  1. Open email client
  2. Provide all neccessary details about the issues you're experiencing.
  3. Send your email to [email protected]

ABOUT THE GAME



Game Details: -Take up the role of Cello, a brave young girl who wants to protect the land of Yohoo from the influence of another dimension, Wahoo. -A short story, roughly 5 to 7 hours to beat. -Monsters you encounter are added to the Encyclopedia. See if you can find all of them! -"Yohoo" is styled after Europe, and "Wahoo" is styled after Japan. Both names come from Japanese. European-style = Yofuu (洋風)/Japanese-style = Wafuu (和風). The more you know, right? -This is intended to be a light and humorous game. Don't expect any gritty realism or dark and dreary twists. Think of it as a light, fluffy snack. Like the game version of strawberry shortcake! -I'd love to make a sequel at some point, but, well... We'll see how people like this first! If enough people like it, I'll try to make the sequel a bit larger. (I'm aiming to release this nebulous next one in a year and a half, regardless.) Battle System: -Classic turn-based combat. -A simple but fun battle system. (Honestly, the complexities of recent RPG battle systems drive me crazy. Keep it simple, keep it fun!) -A focus on battle tempo, rather than complexity. -Only two types of equipment: sword and shield. Equipment weight affects the speed of your actions. -Three types of attack: Physical, Fire, and Ice. Every monster has a weak point! -Cast spells to damage your enemies or heal. Controls: please read a manual. e-mail: [email protected]

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