Wayward Terran Frontier: Zero Falls not working

Is Wayward Terran Frontier down?

Published by Reason Generator Inc.

User reports shows no current problems


I have a problem with Wayward Terran Frontier

Are you having issues with the game? Select the problem you are having and send feedback to Reason Generator Inc.






Wayward Terran Frontier: Zero Falls problems reported in the last 24 hours

Have an issue with Wayward Terran Frontier? Report your problem



Troubleshooting Wayward Terran Frontier: How to Fix Common Problems and Isuses


    Wayward Terran Frontier: Zero Falls down?   Wayward Terran Frontier not working  


Common fixes:

  1. Clear the Cache of Your PC or Console
  2. Update Wayward Terran Frontier game Licenses (PS Only).
  3. Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run Wayward Terran Frontier again.
  4. Install Missing Multiplayer packages.

How to Fix Wayward Terran Frontier Game Server Connection Problems:


  1. Reset Winsock:
    • Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
      In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
      Now, Restart your computer and Launch Wayward Terran Frontier and check if the issue persists.
  2. Close all other Internet connected apps.
  3. Restart your network (modem or wi-fi).


Contact Reason Generator Inc. Customer Service

If the problem still persists, contact Reason Generator Inc. customer support. Here is how:

  1. Open email client
  2. Provide all neccessary details about the issues you're experiencing.
  3. Send your email to [email protected]

ABOUT THE GAME



Our goal was to make a game simulating space combat between large capital ships at extreme detail on the scale of individual crew members. We've spent multiple years building a custom in-house engine capable highly detailed ship interior simulations while still supporting real time combat between large numbers of ships in an open persistent world. The result is a massive open world where any ship, station, asteroid, artifact, or wreckage can be entered by the player and controlled in real-time. Space battles are epic and immersive because there are no hit points, instead you have to try and survive as pieces of your ship are physically destroyed and ships can be cut in half or filled full of holes. Play as a renegade shooting up neutral supply convoys and scooping the cargo that falls out, or disable and board enemy ships to take back to your hideout. Research technology and upgrade designs to make your favorite ship into the ultimate war machine. The universe is full of loot and enemies and things to explore, and your character will have all the tools needed to design the ultimate ship and put together the ultimate crew. We also look at progression from the perspective of RPG mechanics. Even though the game is a deep and detailed simulation, we want gameplay to have progression, customization, and specialization much like a character based roleplaying game. Instead of unlocking talent points you will find crew members that add unique utility to your ship as a whole, or you might find module blueprints that allow you to customize portions of your ship's design to suit your play style.

keyboard_arrow_up