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Corpse of Discovery problems reported in the last 24 hours
Most Common Problems
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Troubleshooting Corpse of Discovery: How to Fix Common Problems and Isuses
Common fixes:
Clear the Cache of Your PC or Console
Update Corpse of Discovery game Licenses (PS Only).
Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run Corpse of Discovery again.
Install Missing Multiplayer packages.
How to Fix Corpse of Discovery Game Server Connection Problems:
Reset Winsock:
Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator. In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard). Now, Restart your computer and Launch Corpse of Discovery and check if the issue persists.
Close all other Internet connected apps.
Restart your network (modem or wi-fi).
Contact Phosphor Games Customer Service
If the problem still persists, contact Phosphor Games customer support. Here is how:
Open email client
Provide all neccessary details about the issues you're experiencing.
Update NotesNotes for 9/15 update: Fix for memory leak Fix for possible progression blocking bug on world 4 Misc performance improvements in world 2Update NotesPatch notes for today's update! Fixed save issues with inverting Y control options Improved detector map clarity and improved waypoint visibility A number of small performance improvements Added tutorial text for sprint and jumping Adjusted first planet secondary objectives Misc. bug fixesUpdate NotesMade additional updates to address performance issues some users are having. Of note, we are still working on the memory leak some users are experiencing. If you have these issues, it would be a huge favor to us if you could share the specifics in the steam forums. PERF: Removed performance issue from Lava and Abstract PERF: Re-enabled chunk combiner on planets. to reduce draw calls Added waypoints to Hub interacts Changed some dialog to better explain unfolding events Changed side mission waypoints to be more noticable. Added additional 'seeking creatures' to worlds. Changed order of some side side objectives. fixed player walking past airlock door entrance. Readjusted audio balance in planets Adjust how long sub objective text stays on screen. Fix invert input to only flip Y Axis Fix bug where you fall out of 'bone cave' at start Update NotesHere are the patch notes for today's update!Adding helmet HUD overlayMenu toggle for inverting inputMenu toggle for v-syncFixed some bugs with our save systemFixed some various graphics glitchesFixing some spelling/grammatical errorsWhen controller is plugged in “Press ‘e’ to interact” becomes “Press ‘x’ to interact”Main menu now prevents input for the few seconds between selecting “continue” or “new game” and level loadMenu button collision improvementVarious Performance OptimizationsOccluding starting base and platformsOpti...