Troubleshooting Salus per aquam: How to Fix Common Problems and Isuses
Common fixes:
- Clear the Cache of Your PC or Console
- Update Salus per aquam game Licenses (PS Only).
- Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run Salus per aquam again.
- Install Missing Multiplayer packages.
How to Fix Salus per aquam Game Server Connection Problems:
- Reset Winsock:
- Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
Now, Restart your computer and Launch Salus per aquam and check if the issue persists.
- Close all other Internet connected apps.
- Restart your network (modem or wi-fi).
Contact Andrea Bacciu Customer Service
If the problem still persists, contact Andrea Bacciu customer support. Here is how:
- Open email client
- Provide all neccessary details about the issues you're experiencing.
- Send your email to [email protected]
ABOUT THE GAME
Salus per aquam is a metaphysical adventure set in a mysterious world that blends reality and dream.Your goal is to reach the highest point of the protagonist's existence: a wooden mannequin with a strange mask on its face.You will climb surreal objects in metaphysical landscapes, where each jump is crucial to avoid losing your climbing progress.This journey is open to interpretation, allowing each player to discover a personal meaning and embark on a journey of self-discovery.Key features: Climbing mechanics: Experience an oniric climbing game where precise movements and careful jumps are essential to progress. Surreal environments: Explore enigmatic landscapes that challenge your perception. Metaphysical themes: Immerse yourself in a silent narrative that encourages personal interpretation. Original soundtrackSalus per aquam is tailored to the artistic tastes and skills of its sole developer, who presents this title as their first work.DISCLAIMER: This game was developed by a solo developer and, not having a team, the assets used to build the levels and mechanics are not entirely custom-made. However, each asset used was carefully chosen to create the specific scenarios of the title, and no asset was used without purpose or due to a lack of ideas.