Published by Digital Tribe
1. To survive they must continue to develop new and unique power systems, from Solar Energy to Jet Turbines, culminating in crafting an Orbital Energy Transmitter, thousands of cubic meters in size, to beam power off-planet, and start the next phase of the game.
2. Using hand-held scanners they must locate ore resources, place down Ore Extractors and Conveyors to automate the raw material back to the Smelter; take the fresh ingots through multi-machine assembly lines, followed by researching new technologies that help them explore thousands of meters below the planet's surface.
3. An advanced HoloBase allows players to keep an eye on their factory which they must defend against waves of alien attacks with multiple tiers of missile and energy turrets.
4. FortressCraft Evolved is a unique blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly lines.
5. On top of that, there has been an enormous amount of work to make the game more understandable and accessible for new players, with a new UI, new Tutorial, new Missions and a updated context-sensitive Handbook.
6. Players begin by crash-landing on a strange alien world, left with only a small handful of starting machines.
7. FortressCraft has continued to evolve, and now sits at 22 free Content Patches since leaving Early Access.
8. This has included radical visual alterations, completely reworking the surface, along with a brand-new rendering system.
9. The combination of these things should work towards making it feel like a fresh, new experience.
10. now that there are machines to alleviate almost every large build annoyance that used to exist.
11. "This really isn't the same game that I originally purchased anymore.