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1. When you're just starting out, you'll need to juggle tasks like obtaining a sustainable food supply, building shelter, and defending your fledgling settlement from raiders and other threats.
2. You’ll need to establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step.
3. Starting from procedurally generated terrain with dynamic AI encounters, Stonehearth combines community management and combat with infinite building possibilities.
4. The Mason can craft blocks, statues, and tools from stone, but to do it he'll need a mallet and chisel crafted by the carpenter.
5. You can also share the design with other players so they can enjoy it too, or bring their authored content into your game.
6. Want to see a new kind of sword in the game? You can model it, define its stats, and then craft it in game.
7. It goes back to that original pen and paper RPG experience, where “the game” is a collaboration between the core ruleset and the stories crafted by the gamemaster.
8. The heart of the game is city building and management.
9. As a modder you’ll be able to do basically anything that we as developers can do: introduce new items and monsters, write new scripted adventures, influence the AI, you name it.
10. Each job has a specific role like hauling materials, building, crafting, and fighting.
11. A job is like a class in a role playing game.