LabyrInk not working

Is LabyrInk down?

Published by Double Dash Studios

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Troubleshooting LabyrInk: How to Fix Common Problems and Isuses


    LabyrInk down?   LabyrInk not working  


Common fixes:

  1. Clear the Cache of Your PC or Console
  2. Update LabyrInk game Licenses (PS Only).
  3. Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run LabyrInk again.
  4. Install Missing Multiplayer packages.

How to Fix LabyrInk Game Server Connection Problems:


  1. Reset Winsock:
    • Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
      In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
      Now, Restart your computer and Launch LabyrInk and check if the issue persists.
  2. Close all other Internet connected apps.
  3. Restart your network (modem or wi-fi).


Contact Double Dash Studios Customer Service

If the problem still persists, contact Double Dash Studios customer support. Here is how:

  1. Open email client
  2. Provide all neccessary details about the issues you're experiencing.
  3. Send your email to [email protected]

ABOUT THE GAME



DISCLAIMER: This is the result of an internal five-day Game Jam @ Double Dash Studios!Made in a week by a team of five, LabyrInk is our very first attempt at making a multiplayer game in Unreal Engine. In its current state, our game provides a very compact experience. Between working on a new engine, implementing multiplayer features, and making sure we finished with as little bugs as possible, LabyrInk's content is bite-sized.We suggest you enjoy it with your friends for a good laugh! Now, about the game itself:LabyrInk is a PvP Shooter Arena where the arena itself is invisible. Customize your character's color to stand out in the chaotic mayhem; Paint the environment strategically to reveal hidden paths and gain an advantage over other players; Choose your playstyle: quickly ambush opponents or embrace stealth, covering your footprints and minimizing noise. Overload other Goblinks with your ink to make them explode in a spectacular display! Two game modes to choose from: Last Ink Standing and Deathmatch;In the spirit of a Game Jam, there were also plenty of features that were cut for time. Among them are: A Splatoon-inspired gamemode, where the goal is to paint as much of the map as possible; Team Deathmatch, where players team up under the same color; Ammunition and Powerups; An option for all gamemodes that would make players invisible as well as the labyrinth, forcing players to adopt a more 'hunting' approach; Multiple premade levels, rather than just one, including a circular labyrinth; Sudden Death for all gamemodes, where after a configurable timer, walls would disappear to speed things up; Shifting labyrinth walls; Much-needed improvements to net code - from client side prediction to server-side rewind; Persistent data related features, such as player level and match rewards that would typically be used to unlock cosmetics and such;Join us on Discord and let us know if you'd like to see LabyrInk developed to its full potential!

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