World Annihilation Operations Parts I-IV not working

Is World Annihilation Operations Parts I-IV down?

Published by Jesse Aidyn

User reports shows no current problems


I have a problem with World Annihilation Operations Parts I-IV

Are you having issues with the game? Select the problem you are having and send feedback to Jesse Aidyn






World Annihilation Operations Parts I-IV problems reported in the last 24 hours

Have an issue with World Annihilation Operations Parts I-IV? Report your problem



Troubleshooting World Annihilation Operations Parts I-IV: How to Fix Common Problems and Isuses


    World Annihilation Operations Parts I-IV down?   World Annihilation Operations Parts I-IV not working  


Common fixes:

  1. Clear the Cache of Your PC or Console
  2. Update World Annihilation Operations Parts I-IV game Licenses (PS Only).
  3. Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run World Annihilation Operations Parts I-IV again.
  4. Install Missing Multiplayer packages.

How to Fix World Annihilation Operations Parts I-IV Game Server Connection Problems:


  1. Reset Winsock:
    • Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
      In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
      Now, Restart your computer and Launch World Annihilation Operations Parts I-IV and check if the issue persists.
  2. Close all other Internet connected apps.
  3. Restart your network (modem or wi-fi).


Contact Jesse Aidyn Customer Service

If the problem still persists, contact Jesse Aidyn customer support. Here is how:

  1. Open email client
  2. Provide all neccessary details about the issues you're experiencing.
  3. Send your email to [email protected]

ABOUT THE GAME



Short summary:World Annihilation Operations Parts I-IV is a set of 4 short experimental games examining the impact of audiovisual and narrative contradictions within fictional worlds. Each game showcases a vastly different world with various mechanics, and is the result of a research-based creative process meant to discover technical operations, inspired in each case by a unique act of creation and able to generate contradictions/impossible figures within initially logically "possible" worlds. Some overall primary features:Four unique experiences around 12-20 minutes each.Varied, dynamic and often unexpected audiovisual effects.A progression in ways of approaching contradictions and impossible figures in games, from an observational stance to a linear exploration format with light puzzles, a narrative approach, and an engaged discourse.A timing system for speed-running Parts II-III-IV (see related achievements). In-depth description:Part I: Fly freely through a 3-D scene of a strange city in the middle of the desert, while various audiovisual events occur. Audiovisual contradictions/instabilities appear in a predetermined and timed order, inspired by the idea of propagation (propagating light, shadows, objects, camera views, etc.).Part II: Experience a short and abstract adventure through a profoundly unstable world, with a few spatial puzzles. Contradictions may emerge from various elements in the fiction suddenly switching their nature.Part III: Save the world from a demon who has taken a liking to mixing realities together in this short exploration game. Impossible figures may emerge from the superposition of unexpected elements within the fictional world.Part IV: Experience a metaphorical rendition of the life of an unknown creature attempting to escape its fate in the food industry. Through the means of lies, fictional contradictions are created and used to represent contradictions perceivable in the real world between popular beliefs and real events....

keyboard_arrow_up