BeatShot not working

Is BeatShot down?

Published by Markoleptic Games

User reports shows no current problems


I have a problem with BeatShot

Are you having issues with the game? Select the problem you are having and send feedback to Markoleptic Games






BeatShot problems reported in the last 24 hours

Have an issue with BeatShot? Report your problem



Troubleshooting BeatShot: How to Fix Common Problems and Isuses


    BeatShot down?   BeatShot not working  


Common fixes:

  1. Clear the Cache of Your PC or Console
  2. Update BeatShot game Licenses (PS Only).
  3. Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run BeatShot again.
  4. Install Missing Multiplayer packages.

How to Fix BeatShot Game Server Connection Problems:


  1. Reset Winsock:
    • Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
      In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
      Now, Restart your computer and Launch BeatShot and check if the issue persists.
  2. Close all other Internet connected apps.
  3. Restart your network (modem or wi-fi).


Contact Markoleptic Games Customer Service

If the problem still persists, contact Markoleptic Games customer support. Here is how:

  1. Open email client
  2. Provide all neccessary details about the issues you're experiencing.
  3. Send your email to [email protected]

ABOUT THE GAME



BeatShot is rhythm-based aim-trainer that syncs targets to your music. Play the default game modes, create custom game modes, and view your stats in-game and on the BeatShot website.A BeatShot account is automatically created for you using your Steam ID when you first launch the game. You can sign in through Steam on the website to view your scores anywhere.How does the audio analyzer work?The analyzer keeps a rolling average of the frequency values across multiple channels. When it detects a change in frequency that is very different from the current rolling average, targets are spawned. You can change how sensitive the analyzer is to frequency changes for each channel using the settings menu.When you provide the game with a song file, it analyzes a separate audio track from the one you actually hear. This offset allows the game to account for reaction time. Here's a short breakdown, using 250 milliseconds for reaction time:The idea is to destroy the target at the bright green color. Reaction time is one of the settings changed across difficulties in default game modes, but can customized using the Spawn Beat Delay setting in custom modes.Default Game ModesDefault game modes are meant to provide baseline functionality and show what custom settings are used to make them. Multi-Beat: continuously spawn targets Single-Beat: only one at a time Beat-Track: tracking one target Beat-Grid: static grid of activating targets Cluster-Beat: multiple targets spawn at once, each activated separately Charged Beat-Track: Multiple moving targets that require 2+ shots to destroyCustom Game ModesCustomize your own game mode from scratch, a default mode template, or a previously created custom mode. There are currently 40+ customizable settings, including: Spawn area height/width, including dynamic spawn area height/width Minimum and maximum size of targets, including dynamic target sizing Spawn beat delay Max target lifespan Target spawn cooldown Multiple target movement settings Min...

keyboard_arrow_up