Troubleshooting House of Moiré: How to Fix Common Problems and Isuses
Common fixes:
- Clear the Cache of Your PC or Console
- Update House of Moiré game Licenses (PS Only).
- Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run House of Moiré again.
- Install Missing Multiplayer packages.
How to Fix House of Moiré Game Server Connection Problems:
- Reset Winsock:
- Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
Now, Restart your computer and Launch House of Moiré and check if the issue persists.
- Close all other Internet connected apps.
- Restart your network (modem or wi-fi).
Contact MUTEK Customer Service
If the problem still persists, contact MUTEK customer support. Here is how:
- Open email client
- Provide all neccessary details about the issues you're experiencing.
- Send your email to [email protected]
ABOUT THE GAME
House of Moiré presents a marriage of op-art and immersion. In this linear, non-game and atmospheric piece, the visitor advances through rooms of an otherworldly home, choosing where to pause, look and listen as the surrounding architecture and sound objects reveal themselves. FEATURESTransforming optical patterns 6DOFAudio-visual programming Minimalist spatial design Live processed field recordings TREATING SPACE AS AN INSTRUMENTHouse of Moiré is the culmination of various iterations of Moiré, a series of A/V works that explore fascinations with psycho-acoustics, sound spatialization, sensory illusion, and real-time virtual environments. Experimental and surreal, House of Moiré invites a temporary escape into an alternative space. It is made with custom audio software, depth cameras, motion capture, and interactive design principles.ABOUT THE ARTISTSChloe Alexandra Thompson and Matthew Edwards (aka aesthetic.stalemate) are interdisciplinary artists and collaborators. Chloe is a composer and sound designer interested in the physicality of sound and mediation of technology in installation and performance, and Matthew blends installation art, performance and virtual reality.PART OF MUTEK'S IMMERSIVE COLLECTIONAn electronic music and digital arts festival for 23 years, now navigating the artistic possibilities of VR.MUTEK acknowledges the support of the Canada Council for the Arts.