Troubleshooting BEAT AIMER!: How to Fix Common Problems and Isuses
Common fixes:
- Clear the Cache of Your PC or Console
- Update BEAT AIMER! game Licenses (PS Only).
- Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run BEAT AIMER! again.
- Install Missing Multiplayer packages.
How to Fix BEAT AIMER! Game Server Connection Problems:
- Reset Winsock:
- Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
Now, Restart your computer and Launch BEAT AIMER! and check if the issue persists.
- Close all other Internet connected apps.
- Restart your network (modem or wi-fi).
Contact Signal compose Inc. Customer Service
If the problem still persists, contact Signal compose Inc. customer support. Here is how:
- Open email client
- Provide all neccessary details about the issues you're experiencing.
- Send your email to [email protected]
ABOUT THE GAME
BEAT AIMER! is a rhythm shooter where you shoot to the beat. Get your mouse and headset ready, this game will test your rhythm and aim – pull off sick flicks to the beat and track to the bass!
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In this game, the player is tasked with shooting objects that appear in carefully designed 3D spaces, to the beat of especially produced music. Imagine a rhythm game but with the entire map as the note highway. It will challenge the player’s sense of rhythm, as well as their skill in first-person perspective aiming. They will have to flick: quickly move the crosshair to the target and click, and track: keep the crosshair on a moving target – all in time with the music!
At its core, BEAT AIMER! is a skill-based game. It builds upon two great traditions of rhythm games and first-person shooters, both of which encourage mastery through play. It is our intention to inherit this spirit; this game will reward players for their precision, both rhythmically and mechanically.
This is not to say that our community will be exclusive to high-skilled players. After all, we want our game to be fun for everyone! In fact, it is our wish to build a community not only of players of all levels but also of creators. We plan to implement a beat-map editor and uploader, so that people can share their creations. In this sense, this game belongs not to us, but to the community.