Published by Paradox Interactive
1. Play as the all new Great Mage, Malixalxochi, Wizard Queen of a powerful race of reptilian warriors known as the Koatl.
2. In a time of chaotic upheaval, the player takes the role of a great mage, a warlord vying for ultimate power.
3. The Great Mages are the only ones who can possibly defend the land, and now more than ever, they need a leader who can gather a force large enough to defeat the Dremer once and for all.
4. The new Mage brings two new perks to the battlefield: Lord of Koatls and Koatl Training.
5. As Lord of her race she can hire fierce reptile Spears, Hunters, Warlocks and of course the powerful Giant Turtle.
6. Then instruct any of your units with Koatl training for increased protection from ranged an Melee attacks.
7. Your mission is to build an empire, expand your borders, research new spells and conquer your enemies.
8. The boundaries between worlds have fallen, and the Dremer have entered Ardania.
9. They bring along the True Knowledge, and intend to share its’ light with everyone who will accept it, willingly or otherwise.
10. The ancient and almost forgotten art of making artifacts returns to Ardania.
11. Renowned for her cruelty and ferocity, she is a formidable foe to anyone in Ardania who dares oppose her.