Prototype TD 2 not working

Is Prototype TD 2 down?

Published by Faf Games

User reports shows no current problems


I have a problem with Prototype TD 2

Are you having issues with the game? Select the problem you are having and send feedback to Faf Games






Prototype TD 2 problems reported in the last 24 hours

Have an issue with Prototype TD 2? Report your problem



Troubleshooting Prototype TD 2: How to Fix Common Problems and Isuses


    Prototype TD 2 down?   Prototype TD 2 not working  


Common fixes:

  1. Clear the Cache of Your PC or Console
  2. Update Prototype TD 2 game Licenses (PS Only).
  3. Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run Prototype TD 2 again.
  4. Install Missing Multiplayer packages.

How to Fix Prototype TD 2 Game Server Connection Problems:


  1. Reset Winsock:
    • Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
      In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
      Now, Restart your computer and Launch Prototype TD 2 and check if the issue persists.
  2. Close all other Internet connected apps.
  3. Restart your network (modem or wi-fi).


Contact Faf Games Customer Service

If the problem still persists, contact Faf Games customer support. Here is how:

  1. Open email client
  2. Provide all neccessary details about the issues you're experiencing.
  3. Send your email to [email protected]

ABOUT THE GAME



Unlock towers: Each game the player is offered different choices of towers to unlock so every game will have different combinations and play styles.Combine towers: Any two of the basic tower types can be combined to form a new tower with new mechanics. There are 55 different towers in the game.Design the path: Walls can be placed to create a maze for the enemies to travel through. The player must arrange walls to give the enemies a long path while leaving good spots to place towers.Adapt to the map: Maps are generated with blocked tiles which cannot be crossed by enemies or have towers built on them. There are 12 different ways the map can be randomized and the player must adapt to each new map.For anyone who played Prototype TD 1, many mechanics have been reworked for the better. Enemies now have much more variety and are more interesting (8 enemy types, new randomization, better scaling). Blocked tiles can be cleared for a price, allowing much more interesting adaptation to the maps. Maps are more interesting and come in much greater variety. The worst tower types have been removed or reworked (Bridge removed, Shock, Coil, Tag reworked) and 2 new tower types added, Lightning and Sniper. Damage, range and speed boosts for towers now apply to specific tiles which makes them interesting and not overpowered. From 3 combination towers in the first game now there are 36 with many creative new mechanics and they are used together in each game. The overall balance of the game is much better, it is not possible to survive long beyond the final round no matter how good your luck is.

keyboard_arrow_up