SGS Halls of Montezuma not working

Is SGS Halls of Montezuma down?

Published by Avalon Digital

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Troubleshooting SGS Halls of Montezuma: How to Fix Common Problems and Isuses


    SGS Halls of Montezuma down?   SGS Halls of Montezuma not working  


Common fixes:

  1. Clear the Cache of Your PC or Console
  2. Update SGS Halls of Montezuma game Licenses (PS Only).
  3. Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run SGS Halls of Montezuma again.
  4. Install Missing Multiplayer packages.

How to Fix SGS Halls of Montezuma Game Server Connection Problems:


  1. Reset Winsock:
    • Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
      In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
      Now, Restart your computer and Launch SGS Halls of Montezuma and check if the issue persists.
  2. Close all other Internet connected apps.
  3. Restart your network (modem or wi-fi).


Contact Avalon Digital Customer Service

If the problem still persists, contact Avalon Digital customer support. Here is how:

  1. Open email client
  2. Provide all neccessary details about the issues you're experiencing.
  3. Send your email to [email protected]

ABOUT THE GAME



Halls of Montezuma recreates the Mexican-American war of 1846-1848. Play the USA and conquer Mexico City before Whig opposition in Congress forces a negotiated peace. As Mexico, hold desperately against the enemy’s onslaught, to gain enough time for America's internal politics to end the war.The Halls of Montezuma game contains several scenarios, covering different periods of the Mexican-American war of 1846-1848. The war was initiated by US President Polk on the premise that the southern border of Texas should be the Rio Grande River, while Mexico claimed that the border was on the Nueces River. The Whig party and many American citizens opposed the war, and this is a decisive factor in the game. A small scenario covers the early stages of the war over the disputed territories in southern Texas and, in the West, in California and New Mexico. Another scenario deals with Scott’s famous 1847 campaign, starting with the landing at Vera Cruz till the capture of Mexico city. And, of course, a complete Grand Campaign covers the whole war. Scenario durations last from 10 turns (for the smaller one) to 44 turns, each representing a two-weeks period between April 1846 and March 1848. One player represents the United States of America's land and naval forces, the other has Mexico's land and Naval forces. The Mexican forces are more numerous at the start of the game, but are poorly led and have lower morale. They receive only a small number of reinforcements and must hold desperately against the onslaught and superior morale of their enemy, hoping to gain enough time for America's internal politics to disrupt and eventually end the war.The USA must advance and eventually conquer Mexico City before the Whig opposition to the war forces a negotiated peace. This anti-war sentiment is represented in the game and shall be carefully watched. The starting forces are small initially, but supplemented many Volunteers and further reinforced by regular Army units. And the US Navy dominat...

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