ABOUT THE GAME
This is a LIMITED TIME release: Our Alpha will only be available to play on the Steam store for one week until we re-release the game on Steam as a paid title. As part of this limited time test, the Alpha is available for FREE! Any and all feedback gathered during this Alpha will help make our release on Steam that much better! Thank you for your support and feedback! Rushdown Revolt is the most electric, combo-centric and expressive fighting game ever made. Master eight unique characters to team up to take back what's yours or squash The Revolt! Rushdown Revolt supports up to 6 players online (up to 4 players locally) with Vortex Rollback Netcode for a flawless online experience!Rushdown Revolt explores making it FUN for you to introduce uninitiated friends into the fighting game genre. Until now, the most common way to learn fighting games was to get your @$$-whooped. Rushdown Revolt's Tag Team and Gauntlet modes explores an exhilarating and collaborative experience for hardcore and new fighting game players to enjoy this beautiful genre together. Core MechanicsWe've spent the last few years focused on making the most electric, combo-centric and expressive fighting game we can imagine. Sparks are the defining mechanic of Rushdown Revolt. It's embedded into every attack and move in the game and - once understood - Sparks will push you faster and further than you've ever gone in a fighting game before. At odds with their skill potential, Sparks are as natural to harness as dribbling a Basketball or Soccer ball (once you've gotten a bit of practice of course). At the earliest levels of play, even modest use of Sparks will dramatically improve your speed and skill in Rushdown Revolt. Sparks directly support our primary goal for Rushdown Revolt's 1v1 gameplay: to create a skill ceiling so high and with so much potential for expression that Revolt will never cease to push our players to increasingly-inspiring feats of skill. Gauntlets turn our core 1v1 gameplay in...