Troubleshooting Rise and Fall: How to Fix Common Problems and Isuses
Common fixes:
- Clear the Cache of Your PC or Console
- Update Rise and Fall game Licenses (PS Only).
- Power cycling your console (PlayStation 4 & Xbox One): Turn off your console » unplug power-cable for 1min. » Plug power-cable back » restart console » Run Rise and Fall again.
- Install Missing Multiplayer packages.
How to Fix Rise and Fall Game Server Connection Problems:
- Reset Winsock:
- Press » Search bar » and type CMD. Now, Right-click Command Prompt when it comes up as a result and select Run as administrator.
In Command Prompt, type 'netsh winsock reset' and hit Enter (on your keyboard).
Now, Restart your computer and Launch Rise and Fall and check if the issue persists.
- Close all other Internet connected apps.
- Restart your network (modem or wi-fi).
Contact Post Boredom Games Customer Service
If the problem still persists, contact Post Boredom Games customer support. Here is how:
- Open email client
- Provide all neccessary details about the issues you're experiencing.
- Send your email to [email protected]
ABOUT THE GAME
Handball with abilities! 'Rise and Fall' is a couch co-op, 4-player sports game. Teams of 2 fight over a ticking time-bomb ball. Try to score on the other team's net before the time runs out.The First Team to 10 Points Wins.Players have 3 styles they can immediately swap between: -Small (Speed), -Medium (Jump) -Mega (Power).Use the 3 styles to your advantage to win.Launch Features: (1.0): - One Level- 4 player local co-op, or AI players if needed- Auto-Goalies (Toggle-able On and Off)- Set 5 Minute Timer- 10 Goal Limit (first to 10 wins)[RECENTLY ADDED]Full Controller Support- All menus now work with your controller!Features Coming Soon:Below are features we have planned that we'll be working on after launch.More Maps! -I'm incredibly excited to take our 15 pages of ideas for level design even further with more levels to compete in! We have TONS of ideas, but are prioritizing a stable launch first! (Thanks Wojtek).More Match Settings!- Custom time limits- Custom goal limits- Team SelectionNew Objects with New Mechanics- Think maps with switches, conveyor belts, fans, moving platforms, pendulums, the list goes on.- We're currently doing concept the artwork style so it all fits. Next we'll model, throw it in the level, and write the scripting for it.Online Multiplayer- Our network engineer, Chris, is chomping at the bit to get this game running with online multiplayer, but we're prioritizing a stable launch and still tweaking character controller values! - Online multiplayer will come AFTER we get the core game feel and control rock solid.Keyboard Support for 2 Players- Full keyboard support for 2 players, with WASD and Arrow movement.More Platforms!- We're tackling multiple platforms AFTER launch.- We'll begin with Windows and Steam.- Then Mac and Steam.- Then aim for Switch, Xbox and Playstation.There's more to come! We'll keep you posted!Thanks!-Dave