Published by Goblinz Studio
1. The game is designed to be re-played, with at least 4-6 hours of content, a fun core gameplay loop and an unlock system that increases the pool of cards you want to see over the course of successive runs.
2. There's so many exciting things we want to do with Banners of Ruin, and we know it might not come as quickly as you'd like, but nevertheless we hope you'll choose to support us and most importantly - love the game! We've got plenty of ideas in mind and we'd like nothing more than a vibrant community to join us in exploring them.
3. We want you to know that content is our biggest priority going forward, but also that it's all being created by a tiny core team of two, with an extremely talented composer.
4. There's plenty to expand upon, balance and polish - a lot of the artwork needs a rendering pass (the game requires a huge amount!) - but we think there's plenty of depth to explore.
5. Build your deck and fight your way through the city of Dawn's Point with card based combat and up to 6 members in your party.
6. Characters loyal to your cause have a set of unique cards and abilities that may augment your deck in powerful, exciting ways.
7. Defeat each of the elite opponents in your path to the city's Guard Captain and cripple the Enders at their core.
8. The Blackfoots have been dealt a mighty blow by the fearsome House Ender - you must infiltrate their defences and cut out the rot.
9. Encounter a series of scenarios as you travel through the city which may help you, but at the expense of some moral ground.
10. You and your brethren may fall at this attempt, but there will always be others to carry the torch.
11. We think Banners of Ruin is in a really enjoyable place right now.